Originally Posted by TWG Julian
(Post 4719092)
thoughts:
please stop speculating about mechanics and what went down in the night again. waste of time and energy and clogs the thread for the people who don't have as much time/energy to catch up
cherry iso'ing tank is good for cherry. nothing a wolf couldn't do, of course, but a wolf would probably be more inclined to choose a more contentious target like molly or mathilda or myself instead? ehh, maybe not, have to assume wolves are smart, but at this point in the game don't need to be that paranoid.
as for the tank iso itself, i never noticed the lack of justification for the townread on apollo. i'd like to hear more from tank on that too.
fauna's reads list tells me my gut-read was the right read. seems well-thought out and with the right amount of detail that points towards a genuine attempt to work out the game. there's enough in there that i agree with too. only concern is that their wolf pile seems "too easy," if that makes sense. even if we include their null reads (punchy and agent s), the wolf pile is mostly people who haven't been engaged or haven't been posting much. there HAS to be at least one wolf who's putting in work and being active and coming off towny, right? it kind of reminds me of my early reads on del and boomer, and we know how that turned out!
i'm honestly starting to question my flurry read. maybe they are town. i'll admit that, aside from the stuff i've pointed out in thread, part of my read is that i thought i knew who they are and if they were town they'd be more aggressive, calling people stupid and pushing really hard on what they believed. also making more definitive statements, such as "we are lynching X today" over "we should lynch X today." maybe i'm wrong about who they are, or maybe someone's roleplaying as who i think it is. regardless, shouldn't bring meta reads into an anonymous game so i'll go back to null on them...maybe...
i'd like to hear more from maple on why me, and why so gung-ho right out of the gates too.
for the main wagons brought up, it sounds like chief/molly/mathilda/me, and i'm down with the first two. molly is where my interest is at. she has the wolfiest posts and playstyles out of the bunch.
chief i'm still kinda leaning town on (moving the vote to zucker to protect the cop does sound believable given the way chief seems to be approaching the game, but i can understand the opportunistic angle just as well too) but with enough people suspecting him, and with the level of activity he's brought to the game, i'd be happy to get that slot cleared up. that'd be my second choice. in all honesty, it's probably the wiser choice in terms of info, wagonomics, stuff like that. i just feel molly is more likely to be a hit.
mathilda is a tough nut to crack. the defensiveness and anger seems reasonably genuine to me. it's like how innocent people react when they're grilled in a police interrogation. outside of that, though, there's not much to read them town for. only reason i wouldn't want to lynch them today is because of that one post they made. better safe than sorry. chief/molly are solid leads, and we can give mathilda the benefit of the doubt for at least one more phase. we should wait for them to be around to defend themselves come eod, unless of course a pattern arises where they disappear at conveniently critical moments. then it's lynch time!
|