jugglinguy
09-8-2007, 07:00 PM
A reward system is on my list. It's undecided at this moment how it will operate, but it is indeed a priority.
So this thread is basically to give ideas on how it should work. I came up with a way it could work, but I'm sure it has bugs that could be fixed.
So here's the equation: [(accuracy + hits + combo + 100%s) + (x-1)*.5]/50.
X being the difficulty of the song.I tested it out on difficulties 1-4 to show you how it works out. Keep in mind that its harder to count 100%s the harder the song is, so they might be slightly wrong, but I don't think by too much. Also I just used points as what the reward name is for now. We definitely need a better name. Also, all of the scores I got were from first try.
Platypus
100%s: 18
Accuracy: 97.61
Hits: 100
Combo: 100
(gives me 6 points)
SZR
100%s: 16
Accuracy: 95.1
Hits: 97.7
Combo: 70.7
(gives me 8 points)
Bomb the Base
100%s: 52
Accuracy: 94.08
Hits: 95.7
Combo: 17
(gives me 10 points)
Sad
100%s: 11
Accuracy: 92.79
Hits: 95.1
Combo: 55.9
(gives me 13 points)
Ravers Fantasy
100%s: 17
Accuracy: 92.12
Hits: 94.5
Combo: 27.3
(gives me 14 points)
I stopped there because at difficulty 6 and above, it is just too hard for me to count all the 100%s.
Anyways, comments? Critiques? Name for the reward? Whole different system in mind? THEN POST. I need/want as much feedback as possible. Also, I'll be gone for the next two hours or so, so don't expect to reach me any time soon.
So this thread is basically to give ideas on how it should work. I came up with a way it could work, but I'm sure it has bugs that could be fixed.
So here's the equation: [(accuracy + hits + combo + 100%s) + (x-1)*.5]/50.
X being the difficulty of the song.I tested it out on difficulties 1-4 to show you how it works out. Keep in mind that its harder to count 100%s the harder the song is, so they might be slightly wrong, but I don't think by too much. Also I just used points as what the reward name is for now. We definitely need a better name. Also, all of the scores I got were from first try.
Platypus
100%s: 18
Accuracy: 97.61
Hits: 100
Combo: 100
(gives me 6 points)
SZR
100%s: 16
Accuracy: 95.1
Hits: 97.7
Combo: 70.7
(gives me 8 points)
Bomb the Base
100%s: 52
Accuracy: 94.08
Hits: 95.7
Combo: 17
(gives me 10 points)
Sad
100%s: 11
Accuracy: 92.79
Hits: 95.1
Combo: 55.9
(gives me 13 points)
Ravers Fantasy
100%s: 17
Accuracy: 92.12
Hits: 94.5
Combo: 27.3
(gives me 14 points)
I stopped there because at difficulty 6 and above, it is just too hard for me to count all the 100%s.
Anyways, comments? Critiques? Name for the reward? Whole different system in mind? THEN POST. I need/want as much feedback as possible. Also, I'll be gone for the next two hours or so, so don't expect to reach me any time soon.