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chardish
August 29th, 2005, 02:00 PM
Speculate!

Discuss what we know!

Ask questions!

Get vague answers!

leadafro
August 29th, 2005, 02:05 PM
whean will the new beta version for R2 be relesed?
(asking out of the blue)

Spazzbite
August 29th, 2005, 02:06 PM
Who is the artist of the menu music?

Snapps
August 29th, 2005, 02:08 PM
Is Marc going to be helping with the music in the menus?

leadafro
August 29th, 2005, 02:08 PM
the guys who made parachute stupid clowns!(duh!)

Edit-Good Job Company

Tps222
August 29th, 2005, 02:28 PM
Will better chat features be implemented into multiplayer?

Will their be a better interface for multiplayer?

Chromer
August 29th, 2005, 02:46 PM
First I don't really care about any new stuff (unless its something cool) except for speed mods. That's it.

Zuke
August 29th, 2005, 11:11 PM
If we get speed mods and button re-mapping, I'll be happy :)

MalReynolds
August 29th, 2005, 11:14 PM
Chromer, uh... You generally follow "First" with a "second" or a "B" or something (If you're going for humor).

What do I think? I think the bigger the combo, the more an anime charachter strips for j00.

Mal

Chromer
August 29th, 2005, 11:43 PM
Actually, I noticed I like to number my statements. Just a forum habit I guess.

scottish
August 30th, 2005, 12:12 AM
lol i think speed mods will totally kill ffr..even though they would be fun...ehh..or at least they should be bought in the shop for a massive amount of creds..
Or maybe that would just allow the better people to get better?...ehh idk

plasmix
August 30th, 2005, 12:42 AM
3rd style

Kilgamayan
August 30th, 2005, 12:50 AM
Why do the site staff that aren't part of the 3rd style project know jack **** about what's going on?

I know I don't play the game much anymore, but I don't like being left completely in the dark about things.

Tps222
August 30th, 2005, 01:42 AM
They should make you buy them with real money, the speed mods?

Chromer
August 30th, 2005, 01:54 AM
LOL Yeah right. Then only the n00bs would pay moeny. But I think that's a good idea. A cool 5k creds gets you the speed mods option. I like that idea. Then the n00bs will have to feel our pain until they have enough creds to play.

chardish
August 30th, 2005, 04:32 AM
Instead of 1.5x, 2x, etc. it's going to be $1.50, $2, etc. ; )

Seriously though, who said anything about speed mods?

Tps222
August 30th, 2005, 01:26 PM
I couldn't care less about speed mods.

I just want to know about the multiplayer game and chat interface, and if there will be an improvement to either.

talisman
August 30th, 2005, 01:50 PM
you guys should stop playing around with r1 and focus on integrating the multiplayer features with r2 and just generally making r2 more elite than it is.

I'm mean I'm sure that's planned and all, it would just be cool if it happened sooner rather than later.

jimerax
August 30th, 2005, 01:55 PM
Why is it R1 3rd style, not R3?

Snapps
August 30th, 2005, 01:59 PM
Why is it R1 3rd style, not R3?

It's like Beatmania and Beatmania IIDX, two seperate games.

R1 has had two different layouts so this will be the third layout.

R2 is like IIDX, its its own seperate game.

soccr743
August 30th, 2005, 02:00 PM
Because it is not a new engine. Just other stuff has changed.

-----Soccr743-----

mead1
August 30th, 2005, 02:00 PM
Because R2 isn't R1 2nd style. It's an entirely different game.

This is still the same game with the same songs, just re-formatted and improved.

jimerax
August 30th, 2005, 02:05 PM
wow..

I thought it was a totally upgraded game when I saw the blurred SS.

talisman
August 30th, 2005, 02:20 PM
btw I fully expect complete itegration of ffr noteskin plus support of 12th and 24th arrows that doesn't mess up.

banditcom
August 30th, 2005, 02:26 PM
I fully expect to still beat talisman's FFR scores.

Anyways, you guys mentioned more unlocking. I really like the idea of unlocking various options like speed mods, tornado, etc.

And, will 3rd style fix the hit-miss problem? The reason that happened and why jackhammers are a problem in this version of R1 was because it registered the key as being held down still. If you play the game and hold down a key or keys, they will still hit an arrow, but also give a miss. I think if you hold down an arrow, it shouldn't register the "repeat" thing. It should register as just as one press. That way if you hold down a key, it will register once and then nothing at all. No boos.. no miss-hits.. no "glitch" with jackhammers.

Bahamut-X
August 30th, 2005, 02:28 PM
Definitely have themes be an unlock. Probably can't have a more appropriate option than themes to unlock (along with noteskins).

soccr743
August 30th, 2005, 02:39 PM
Banditcom, they should be easily able to fix it. Very simple solution that takes around 2 minutes to code into the engine.

Not sure if it will be in there though.

-----Soccr743-----

banditcom
August 30th, 2005, 02:42 PM
Make them do it soccr. :P

Snapps
August 30th, 2005, 02:44 PM
I think if you took it out, it will sort of take away the R1 feeling. I say you should keep the boos in there.

talisman
August 30th, 2005, 02:48 PM
dear god take it out.

Bahamut-X
August 30th, 2005, 02:51 PM
Very simple solution that takes around 2 minutes to code into the engine.


O.O

Do it.

chardish
August 30th, 2005, 04:23 PM
Soccr, I'm sure Synth would be more than willing to have you help if you ask him about it.

Seriously, you've seen the screenshots, you've seen the awesomeness. Why wouldn't you want to help out? ;)

Snapps
August 30th, 2005, 05:46 PM
I'm just saying that if FFR has the boo thing taken away, it will feel like R2. I personally think that if it was changed, less people will play it.

talisman
August 30th, 2005, 06:52 PM
the reason r2 isn't played is because A) it's buggy B) people don't know about it. The average ffr user doesn't see the forums or the sidebar... just the FFRTHEGAME button.

I say get rid of the boos. Make jacks possible. :-)

fusi0n
August 30th, 2005, 07:09 PM
boos are really retarded. Just take them out.

-Fallen-
August 30th, 2005, 07:13 PM
Do not implement speed mods, that is why R2 was designed. Keep R1 in it's classic form with C300.

talisman
August 30th, 2005, 08:02 PM
um.

no.

speed mods.

yes.

-Fallen-
August 30th, 2005, 08:06 PM
Speed mods will make it lame, just go play R2 or Stepmania.


Whatever, in my opinion you're about to ruin R1 with speed mods.

talisman
August 30th, 2005, 08:10 PM
you're dumb.

speed mods will increase popularity.

-Fallen-
August 30th, 2005, 08:11 PM
I'm far from being dumb. Implementing speed mods ruins the CHALLENGE of getting on the highscores.

Loltor
August 30th, 2005, 08:13 PM
Oh, indeed Fallen would be very right. It is R2's job to have better noteskins, better timing and speed mods. To fix R1s noteskins AND speedmods would render R2 (somewhat) redundant IMO. Well, you could argue it's a different style, but as R1 gets more advanced, they get closer together. As well, the reason why so many people haven't filled up EVERY GODDAMN hiscore list is because of the C300. It's a necessary challenge, especially since the Perfect timing window is so incredibly large. Please DO NOT implement speedmods.

talisman
August 30th, 2005, 08:14 PM
no. it means that there will be more competition.

edit: the challenge comes from the steps and the other players... not the scroll speed. you guys are on crack and you know it.

-Fallen-
August 30th, 2005, 08:15 PM
Oh, indeed Fallen would be very right. It is R2's job to have better noteskins, better timing and speed mods. To fix R1s noteskins AND speedmods would render R2 (somewhat) redundant IMO. Well, you could argue it's a different style, but as R1 gets more advanced, they get closer together. As well, the reason why so many people haven't filled up EVERY GODDAMN hiscore list is because of the C300. It's a necessary challenge, especially since the Perfect timing window is so incredibly large. Please DO NOT implement speedmods.

You understand my point, you win the thread.


EDIT: You're the dumb one, honestly. The challenge from being able to read the arrows, not the steps. You realize how easy One Minute Waltz and FOTBB will be once there is speed mods? You realize how many LEGIT players can highscore it without hacking? Let's see... maybe 4 at most?


EDIT2:

Dude1: Hey! Let's go play R1 3rd Style!
Dude2: Hey, what's so special about R1 3rd Style?
Dude1: It's R2, with a different name! OMFGZOR!
Dude2: NO WAY?!!

Snapps
August 30th, 2005, 08:20 PM
Seriously guys think ahead in the future and stop thinking about what you want now because whatever happens stays and won't be changed back.

talisman
August 30th, 2005, 08:23 PM
the challenge should not come from reading the arrows. it should come from the steps.

oh and boohoo... more people will be able to read one minute waltz. hence more competition. which is a good thing.

Bahamut-X
August 30th, 2005, 08:27 PM
Make the timing window stricter if there are speed mods, it would make them more appropriate. Dunno if it could be implemented...

fusi0n
August 30th, 2005, 08:35 PM
You aren't reading it at C300 anyways like everyone else who windows their browser.

If you still want the retarded and pointless 'challenge' of reading the arrows in one giant pile of **** then put your speed mod to 1x and have a ball. The only difference is that you won't be recognized for your useless talent, and this obviously threatens you and you probably won't have the higher scores. This is your only justification for defending this ****ty mod and so your logic is flawed and retarded as usual.

jimerax
August 30th, 2005, 11:45 PM
Speed mod is the most needed thing for R1.

And retarded scoring system mostly based on the MAX COMBO should be changed.

Chromer
August 31st, 2005, 12:12 AM
Speed Mods - Yes

"Toasty!" with a pic of naked LD at 250 perfects - Hell yes.

Skikamukazi
August 31st, 2005, 12:23 AM
^That would be great.

NuclearShadow
August 31st, 2005, 04:07 PM
I think speed mods would be a nice addition to R1 3rd style... It would only make you more awesome if you could do the hardest songs on the fastest setting.

chardish
September 1st, 2005, 08:10 AM
I think speed mods would be a nice addition to R1 3rd style... It would only make you more awesome if you could do the hardest songs on the fastest setting.

You are aware that, in most cases, speed mods make things easier, not harder, right?

If you don't believe me, next time you're at the arcade, play Bag on 1x.

NuclearShadow
September 1st, 2005, 05:21 PM
I think speed mods would be a nice addition to R1 3rd style... It would only make you more awesome if you could do the hardest songs on the fastest setting.

You are aware that, in most cases, speed mods make things easier, not harder, right?

If you don't believe me, next time you're at the arcade, play Bag on 1x.

Yeah but thats not my point... Take R2 for example. One guy does Playdoh on heavy at 3x and AAA's it and another plays it on 6x and AAA's it. I'd certainly be 10x more impressed with the latter.

chardish
September 1st, 2005, 05:41 PM
I'd be more impressed with a 1x AAA than a 6x AAA. PA'ing at really low speeds is insanely hard.

Skikamukazi
September 1st, 2005, 09:04 PM
I'd be more impressed with a 1x AAA than a 6x AAA. PA'ing at really low speeds is insanely hard.

PA'ing with stealth on is even harder.

But seriously, most songs are far easier with A speed mod.

Chromer
September 2nd, 2005, 12:23 AM
That's the whole point of the speed mods guys. If they are implemented, more people will want to play because its more accessible to play a song and not only because you are good enough to actually do the song.

Kashazu
September 2nd, 2005, 08:51 PM
9 THINGS I WANT TO SEE IN 3RD STYLE

1. Put noteskins in all songs.
2. Fix the 12th/24th noteskin problem
3. Make a "Return to Category" button
4. HAVE 32ND NOTESKINS
5. Have custom button configuration
6. IMPLEMENT CHARDISH'S GENIUS DIFFICULTY RATING SYSTEM
7. GET FREEZE ARROWS
8. FIX THE CHALLENGES
9. Have a better MP interface

Rebirth0
September 2nd, 2005, 10:43 PM
Freeze arrows just copy DDR too much. Personally, I like FFR without freezes.

Cenright
September 7th, 2005, 04:29 PM
Besides, who says that each speed mod wont have it's own leaderboard, so that 2x's only play for highscores on the 2x leaderboard for a song, and the like?

Pumble
September 7th, 2005, 07:35 PM
Seems fair since higher mods are easier (To an extent).

That's not saying that i don't want speed mods to be implemented.

leadafro
September 7th, 2005, 08:05 PM
the challenge should not come from reading the arrows. it should come from the steps.

oh and boohoo... more people will be able to read one minute waltz. hence more competition. which is a good thing.thats true and i agree speed mods are the way to be.(try doning reality on 6X speed on heavy even on 3x its really hard for me to read.)

areanem
September 9th, 2005, 09:03 PM
dont worry i wont. Its hard enough for me as it is. Though i love that disconnected song. its the shizznite!!!

Nintendo_Rulez
September 12th, 2005, 05:49 PM
What do I think? I think the bigger the combo, the more an anime charachter strips for j00.




That's genius.

Pumble
September 12th, 2005, 05:53 PM
go for the AAA

nforcer06164
September 18th, 2005, 10:28 AM
Sigh. When will you all learn that FFR R1 is not DDR?

Original parts of FFR that need to stay:

The boos.
The competitive ranking (no letter grades).
Scoring based on combo.
C300 on all songs.

Many of you never saw 1st Style. I knew 1st Style while it was online, and saw it change to 2nd Style. If there were changes in the setup as far as the game core itself, I didn't notice. It focused on graphics change, and addition of new features such as the shop and challenges. At least, as far as I can remember.

staroceanfreakx
September 18th, 2005, 10:37 AM
Combo scoring is by far the worst part of FFR. Someone can get all goods with averages and boos with an FC, and if I get halfway with all perfects, get one miss, then get the other half all perfect, the other person will still win. Total BS.

chickendude
September 18th, 2005, 10:46 AM
I remember first style

the difference is that it became 10x easier to boowhore
the judge went down a ton
boos were added, they were considered misses in 1st style (and they broke your combo)
That was what made 1st style hard, boos broke your combo
I actually liked that interface better, but there wasn't enough room =\

I also like the competetive ranking system better than letter grades

Pumble
September 18th, 2005, 11:00 AM
Original parts of FFR that need to stay:

The boos.
The competitive ranking (no letter grades).
Scoring based on combo.
C300 on all songs.


No. Aside from the ranking thing, and maaaybe the c300 thing, i disagree with you. Combo scoring and boos make the game extremely easy to mash at so unless you're an very good played you're going to lose against a noob who knows how to mash if you're not mashing. The boo system and the combo scoring aren't part of the feel of FFR, they're problems that need to be fixed.

chickendude
September 18th, 2005, 05:13 PM
I think they should keep the boos but make them do something more drastic

like maybe if you get two boos without hitting an arrow the first one makes the life go down 1, second makes it go down 2, 3rd makes it go down 3 etc

so you can't boowhore through a song, but boos still make your life go down

also I think it would be cool if they made boos end your combo
that would end all mash high scores

this sounds a lot like first mix now that I look at it <_<

chardish
September 18th, 2005, 09:00 PM
Many of you never saw 1st Style. I knew 1st Style while it was online, and saw it change to 2nd Style. If there were changes in the setup as far as the game core itself, I didn't notice.

Timing window was changed, and the boos were added.

By the way, I invented boos, way back in the day. My idea. Whee. I will never grow tired of taking credit for that.

chickendude
September 18th, 2005, 09:12 PM
now take the blame for all the boowhoring <_<
actually, we really need to limit on the boowhoring, make boos hurt your life more, or have boos be progressive or something, because boowhoring is too easy

Chromer
September 18th, 2005, 10:26 PM
Meh, I remember 1st style so stop acting like you're the only one who played FFR back in its infant stage when we only had like 4 songs. My opinion? Take out the frickin Boos for pressing a step when there are no arrows. I know you fanatics are gonna say,"No! That makes the game more original!" Like hell it does. It only makes it less enjoyable. Also its easy as hell to mash a song like Balloon Fever and beat someone due to it.

ToshX
September 18th, 2005, 10:28 PM
I wish everything on FFR stayed the same, because I love how FFR is. If I wanted speed mods, no boos, and etc. I'd just play Stepmania. I like FFR because it is different than the rest, and never gets boring.

zajac
September 19th, 2005, 03:33 PM
I was gonna say something about it, but StarOcean got to it first...

The combo scoring system NEEDS to be changed... I can think of numerous NUMEROUS times where I could get almost ALL perfects, but then miss an arrow in the middle of the song or somewhere, and then the other person could just have a ****load of boos and goods, but full combo the song or get a slightly higher combo, and win? Not cool... Total BS...

Along with the 'hidden arrow' glitches that few people know about... And then when you do the trick, you'll have 3 more arrow combo than anyone else and you'll automiatically win, even if your timing on the song sucked...

Yeah... I'm with StarOcean... Combo scoring is BS... I remember when Boos were implemented back in the day, but this Combo scoring thing is what needs to be changed...

I've also heard some otherreally good ideas though too... I'm really looking forward to 3rd Style if everything what we had all dreamed about comes true in this version...

As for the whole speed mod debate... I think it should be implemented... There are A LOT of really REALLY good players out there that deserve to be on the high score list, or at least able to compete in it, but most people play on faster scroll speeds and just aren't able to read the piles of arrows that come onto the screen... And some people say that players with faster scroll speeds would be able to get into the high score list easier... Well... Good... It takes a lot of practice and training and time to be able to read faster scroll speeds... You have to work your way up to it... Give me ONE person... ONE noob... That would be able to FC even MARIO at x4 or C700... Not possible... You have to practice...

Yeah... Kinda long rant... But I hope all of you get my point...

Well... At least until speed mods are implemented... There is always the sudden option...

iggymatrixcounter
September 19th, 2005, 04:01 PM
I wish everything on FFR stayed the same, because I love how FFR is. If I wanted speed mods, no boos, and etc. I'd just play Stepmania. I like FFR because it is different than the rest, and never gets boring.

except make boos -1000 pts so even if you do mash yea you'll get a high combo but it won't add to you highscore that much... probably hurt it more than help

THE_TOAD
September 19th, 2005, 04:33 PM
perhaps they could stop calling them diffrent things and just keep updating ffr

chickendude
September 19th, 2005, 04:41 PM
Meh, I remember 1st style so stop acting like you're the only one who played FFR back in its infant stage when we only had like 4 songs. My opinion? Take out the frickin Boos for pressing a step when there are no arrows. I know you fanatics are gonna say,"No! That makes the game more original!" Like hell it does. It only makes it less enjoyable. Also its easy as hell to mash a song like Balloon Fever and beat someone due to it.

Either make boos kill your life bar a whole lot more than they do or have boos affect your points in a progressive way (every extra boo on a song loses you even more points). Then boowhoring would decrease your score.
Combo scoring is lame, we need to tone that down

Eyoshi
September 19th, 2005, 07:35 PM
I like the ideas of noteskins, the 12th, 24th, and 32nd noteskin correction, using Chardish's difficulty system, and fixed challenges. I think these will add to the enjoyment of the game.

As for the Boos, I don't think they should be removed. They help prevent button-mashing, and I think it is a unique characteristic of the game.

Although I'd like to use speed mods in this game, I don't think they should be added. It is also another unique characteristic of this game. As others say, there is a challenge of registering a high score with a preset scroll speed. Plus, speed mods only help very little when it comes to helping clear a song. They space out the arrows for you, but you'd still have to recognize the patterns to effectively use it. The real ability to clear a song is executing the steps, such as jacks. But, if speed mods come into 3rd Style, perhaps they could just be limited to things like C100, C200, C300 (or possibly C50 lol), etc.?

I hope that the credits will be more usable in 3rd Style. I'd like the idea of many more unlockable songs in the Purchased and Secret sections. Unlockable noteskins would be pretty cool, too for the fun factor.

Umm...sorry for the long post. ^_^;;

cloud321
September 22nd, 2005, 08:48 AM
The only question I have is when can we be expecting to play it? In other words when will it be coming out?

Nyokou
September 22nd, 2005, 07:49 PM
I want to know the same thing that cloud321 asked.
(:

FFR4EVA_00
September 25th, 2005, 04:36 PM
I just want the option of key re-mapping. (Yup, give those people who use spread in SM something to hope for, like me!)

korny
September 29th, 2005, 10:24 PM
is third style going to be ready by the end of this year?

Afrobean
September 29th, 2005, 10:27 PM
is third style going to be ready by the end of this year?
All along Synth has been saying it'll be out this fall.

Well, it's fall now.

Anyway, I wouldn't be worried unless it gets to be December 21 and it's still not out yet.

MalReynolds
September 30th, 2005, 02:14 AM
I worry all the time. About everything. I put the lids of cans I open in baggies, so they won't hurt me.

Mal

PS: Third Style is going to rock.

Shashakiro
September 30th, 2005, 06:31 AM
I say make boos take off 330 points (like misses do) instead of 20. And ditch the combo scoring.

I think those changes would make everything better.

dAnceguy117
October 1st, 2005, 04:36 PM
Wow, 6 pages and no one corrected some stuff on page 2.

Though it's almost like a dead issue in the thread now, bandit wasn't talking about getting rid of the boos. He was talking about making the system only register one key if you hold a button down. It fixes the problem with jacks not working.

Boos should stay, unless the jack thing can't be worked out otherwise. I just think they're a neat touch.

Speedmods I'm impartial on. I might get bumped off of some of the PA battles in easy songs, but I'll probably get up on some of the hard stuff I'm not right now. I don't really feel like they're a critical addition, but I don't think they will "ruin the R1 feel" or whatever.

Noteskin issues need to be addressed, obviously. Get rid of the combo scoring. It's just ugh awful.

nforcer06164
October 1st, 2005, 05:48 PM
Like I said before, combo scoring is one of the things that make FFR what it is. It's not supposed to be a DDR or Stepmania clone. I think the combo scoring has to stay.

Rebirth0
October 2nd, 2005, 08:05 PM
Combo scoring needs to stay. At times I don't like it, but it's one of the few things that make FFR R1 unique. Keep combo scoring.

Speedmods, as much as I've always wanted them in FFR R1 we don't need them. Don't make speedmods, just raise the speed from C300 to C400 or something.

Boos, need to stay.

All songs need noteskins too. About 50% of the songs need to be synced better as well.



My main question right now is: Once 3rd style comes out, will there be a bunch of new songs added?

Tps222
October 2nd, 2005, 08:24 PM
Will the size be any bigger with all the bg's? Or does it stay the same?

chickendude
October 2nd, 2005, 09:47 PM
Tone down combo scoring, but keep it.. perhaps

make combo x500 instead of x1000 or something
Would that work?

Yattasparagus28
October 21st, 2005, 02:55 PM
Combo scoring must stay. That is all.

korny
October 26th, 2005, 01:02 PM
combo scoring needs to go away forever and ever and ever......

Shashakiro
October 26th, 2005, 09:03 PM
The current combo scoring is bull. If you want the emphasis to be on not missing, I think it ought to be like this:

Perf = 500
Good = 250
Av = 0 (no gain, but no loss either)
Boo = -250 (means mashers get garbage scores anyway so it's pointless to mash)

Then the first miss takes off 10000 and each subsequent one takes off 1/4 of what the last one did. So the second would take off 7500, and so on.

Maybe not a perfect system, but it'd keep the focus of scores on not missing while getting rid of the stupid idea that WHEN you got your miss should for some reason greatly affect your score.

iggymatrixcounter
October 27th, 2005, 12:29 PM
I dunno... I mean if I wanted a game where I can go and not worry about my combo I would play Step Mania. I like how FFR is setup now. Yea it's annoying when you lose your combo, but that only makes me work harder at the song so I can get a better score.

Mr_President
October 28th, 2005, 11:13 PM
I dunno... I mean if I wanted a game where I can go and not worry about my combo I would play Step Mania. I like how FFR is setup now. Yea it's annoying when you lose your combo, but that only makes me work harder at the song so I can get a better score.

Dito.

The problem here though is that people with over 200 Goods than me beat my scores, even if I SDG. All because I get one miss or so.

NuclearShadow
November 1st, 2005, 08:39 PM
You could put speed mods in and have them cost a ridiculously high amount of credits lol

gowereinside
November 2nd, 2005, 05:56 PM
You can do what you want but hurry up and make it......can wait much longer.*sigh

Nintendo_Rulez
November 7th, 2005, 04:22 PM
I don't mind combo scoring, but make credits not based on score. Make your accumulated credits correlate to dance points or something like that. As it is, it's long and tedious to rack up credits unless you're an expert who can hold up a long combo on high level songs. Add that to the fact that you can't scroll down in the shop, and by the time someone has enough credits to buy one of the low-level secret songs like Wily V2, they've already gotten enough practice to find those songs too easy.

chickendude
November 7th, 2005, 06:24 PM
how about they rank the songs in the shop by difficulty, that would be cool
easy to hard

then the newbs won't get like AIM anthem first >_>;;

Mr_President
November 7th, 2005, 08:37 PM
Well put.

I also think that alot more can be done with characters and/or personal profiles. I.E. If you can't pass Legend of Zelda then there is no way that something like NeoMax or, god forbid, AIM anthem should even come up on your list of selectable songs until {X} number of only slightly less difficult songs have been passed.

This would reduce the number of good players forced to purchase songs they're obviously not going to enjoy because there IS a such thing as too easy.

If you could apply the same trick to secret songs, that'd be awesome as well. Sure they've got a mountain of credits playing Mario Bros over and over, but because they cant pass song with difficulty {X}, then End Night obviously isn't for them.

New characters. Sure they've no gameplay mechanics, but as an aesthetic fix... eh.

But aside from the mods and all that, courses. Courses with and without scripted mods of any kind. That'd own.

Mr. Prez

monkey_henry
November 10th, 2005, 07:35 PM
is third style going to be ready by the end of this year?
All along Synth has been saying it'll be out this fall.

Well, it's fall now.

Anyway, I wouldn't be worried unless it gets to be December 21 and it's still not out yet.

It's winter now!in canada at least oh well its not december 21 yet.

Mr_President
November 14th, 2005, 04:46 PM
So... when are we going to get any news or perhaps a teaser screenshot for 3rd Style?

Tps222
November 16th, 2005, 04:42 PM
There were teasers in a News Post on the frontpage a couple of months ago. I assume this will be well worth the wait.

Loltor
November 16th, 2005, 09:14 PM
IF it has speed mods. Yes.

Sol_Solis
November 16th, 2005, 09:26 PM
What 3rd style?

Silver_Brian
November 16th, 2005, 09:56 PM
I think:

1. Put noteskins in all songs.
2. Identify 12th/24th/32nd notes
3. Make a "Return to Category" button
4. Have custom button configuration
5. Keep the old scoring system
6. Add new characters
7. Implement more credit options
8. Fix the shop/transfer creds
9. Make a better song selection screen
10. Make varying difficulties for at least a few songs
11. Sync old songs better
12. IF songs are synced/have noteskins, then no speed mods

Tps222
November 18th, 2005, 05:47 PM
Can't have a custom config in flash, I think.

Can't make more than one diff for a song, the way it is encoded into the system.
Old songs have new steps to them, I don't think they are going to get re-synced, if they even can.

Mr_President
November 18th, 2005, 08:30 PM
Bah. If there's one thing I can actually say would help more it's speed mods. Lots of them. And god dammit, the scoring system is whacked in this version.

Fcloud7F
November 18th, 2005, 08:49 PM
this is FFR. if you want major changes, like no comboscore, i would say go play SM. i think FFR should keep ALL the things that make it FFR and not try to imitate SM or DDR or anything elce.

Black Guy: Just keep it real

monkey_henry
November 18th, 2005, 08:51 PM
who agrees with me when i say that we need a news update?

Mr_President
November 18th, 2005, 09:50 PM
Normally I'd be kinda upset about someone asking for a news update in light of the update about CJ, but it's been over a week and while most of us are still in mourning, the site does need a newn update.






Perhaps more about 3rd style?

Tps222
November 26th, 2005, 10:27 PM
So, whats going to go on with the art for FFR? I assume it is not going to get done in time.

Rebirth0
November 26th, 2005, 10:32 PM
So, whats going to go on with the art for FFR? I assume it is not going to get done in time.

Exactly what I've been thinking.

Ridge
December 3rd, 2005, 08:27 PM
if you want speed mods, play sm or r2
lack of speed mods is the only thing that makes ffr different and hard

Tps222
December 4th, 2005, 08:39 PM
I assume the Engine is done, just have AP do the rest of the art so we can get this sucker released.

shade11
December 5th, 2005, 06:48 PM
Are you gonna use a diffrent type of arrows other than the R1 original or the DDR style?

ckj846
December 6th, 2005, 12:55 AM
Only request I have is to change the menu interface to make the thing more user friendly. That is all. Keep everything else the same because this is what FFR is, no some cheap rip off of SM or DDR.
O_o

Pollux-
December 16th, 2005, 11:11 AM
lol i think speed mods will totally kill ffr..even though they would be fun...ehh..or at least they should be bought in the shop for a massive amount of creds..
Or maybe that would just allow the better people to get better?...ehh idk

You only say that cause it would make alot more people better then you.
Even like 1.2 speed mod would be better. The current speed of ffr is so rediculously slow.

The lack of speed mods is the only thing keeping this game from being so great.

lightdarkness
December 16th, 2005, 11:13 AM
The art is being done half by the public, half by in house artists, and half by elves.

Pollux-
December 16th, 2005, 11:14 AM
What kind of art? maybe i can be of some help.

Chromer
December 16th, 2005, 11:27 AM
this is FFR. if you want major changes, like no comboscore, i would say go play SM. i think FFR should keep ALL the things that make it FFR and not try to imitate SM or DDR or anything elce.

Chromer: Just keep it real

Fix'd.

Tps222
December 25th, 2005, 07:35 PM
An update giving us any info on 3rd style would be nice, a "Were at this point" message or anything.

lightdarkness
December 25th, 2005, 07:58 PM
We're at this point ---> .

Skikamukazi
December 25th, 2005, 09:41 PM
We're at this point ---> .

You better keep updating that.

B3NJ1
January 7th, 2006, 12:19 AM
If I remember correct, wasn't the entire point of FFR to be a flash DDR simulator? Seriously. As for speed mods, I don't see how that would work because of the way R1 is set up. Would you have to edit all of the level#.swf files? Wouldn't you also have to do the same for the noteskin option?

whiteflame
January 8th, 2006, 03:53 AM
I know they have a [staff only] beta out. {asdsfasdfaewdt}

Skikamukazi
January 13th, 2006, 04:06 PM
I know they have a [staff only] beta out. {asdsfasdfaewdt}

Most people do.

Mulduvar
January 13th, 2006, 10:46 PM
There's no such thing as a 3rd style, they're getting us excited for nothing

mead1
January 13th, 2006, 10:50 PM
3rd style plays poker with Synth and Tupac

Chromer
January 14th, 2006, 07:10 PM
Pssh read the locked thread about new songs for the week. If what LD said is true, R3 could be in the very near future.

nforcer06164
January 16th, 2006, 09:01 AM
I think Chardish's absence is a big part of the delay (if there really is one) of R3. I mean, he seemed to be the one that was taking charge of the project, graphically speaking. Wasn't he the one that's been doing most of the graphical work, from gathering new art to creating his own original stuff? Because R3 would really not be R3 with a graphical overhaul, I doubt that we'll be seeing it anytime soon without Chardish.

super-smashman
January 16th, 2006, 01:14 PM
What happened to Chardish now?

I suppose I could just try and find out myself but someone just give me the gist of it.

Chromer
January 17th, 2006, 04:44 AM
Chardish like fell off of the planet cuz we haven't heard from him in like months now. However, that doesn't excuse the fact that the Staff members are playing this thing while we get shafted.

nforcer06164
January 17th, 2006, 09:25 AM
FFR 3rd Style... THE BEST FFR EVER! (FOR STAFF USE ONLY)

lightdarkness
January 17th, 2006, 10:57 AM
Few comments.

Chardish is still very much around, just not visible on the forums.

PS: What staff beta ;-)

aperson
January 17th, 2006, 12:50 PM
There's virtually no development on 3rd style because FFR doesn't have their **** together.

female
January 17th, 2006, 02:16 PM
kinda figured :/

Afrobean
January 17th, 2006, 04:59 PM
What staff beta ;-)
Wouldn't it be an alpha since it's not a public release yet?

aperson
January 17th, 2006, 05:00 PM
What staff beta ;-)
Wouldn't it be an alpha since it's not a public release yet?

This whole site doesn't follow any other kind of development protocol or documentation scheme on any language or platform for which they develop, so why should they use the proper term for that either.

The only thing that isn't coded on this site laughably bad is r2.

MalReynolds
January 17th, 2006, 06:00 PM
In all seriousness, ap, start a rival website. Forums optional. I just need a new online game to play =D

Mal

xObserveRx
January 24th, 2006, 01:21 PM
I think it's pretty clear that all the high score owners are the only ones who're fighting to keep the game the way it is now. They're obviously afraid of competition based on the fact that they somehow find themselves superior because they can play a totally out of sync game on C300.

It is true, PA'ing on C300 is much harder than PA'ing on 3x or 4x or C600 or w/e. But just because that could be implemented doesn't mean the challenge is gone. What would be gone though, would be 10 or so people constantly owning high scores due to the fact that these are the people who have sat around all day throwing all sense of sync out the window and have learned to play songs that are just well... horribly synced. The NEW challenge would become COMPETING FOR HIGH SCORES WITH OTHER PLAYERS. Um... is it just me, or was this NOT the original idea for the game?

I agree with a few of the changes. Boos when there is nothing there is stupid. It doesn't make the game original, it shows a retarded coding scheme. Take that out.

and most importantly, RESYNC EVERY SONG PROPERLY. There's nothing worse than playing a MUSIC AND RHYTHM GAME to arrows that aren't even synced to the MUSIC. It's just completely retarded and should've been fixed long, long ago.

Add speed mods. I think it would be cool if you were required to unlock each mod seperately, plus it would allow the whiners to remain on the high score lists for a bit longer. "But the people will just buy them with their 324324645367547687645 credits right away!" O rly? reset everyone's credit count to 0. It's not like people don't play all day long anyways. And, once again, this will allow the whiners to keep their high scores for a bit longer.

Now, if the whiners are STILL whining about not being the best anymore, implement a seperate high scores list for the speed mods. That way the whiners can still enjoy the fact that they think they're better based on playing slow.

female
January 24th, 2006, 01:31 PM
uhhhhhhhhhhhhhhh
change away
i think you've heard us say dont bitch about n ot being able to play without speedmods, i dont think any of us have ever been against the implementation of speedmods though.
whatever, change away, it cant get worse.

iwishiknew
January 24th, 2006, 08:28 PM
you know an easy way to stop people from cheating using speed mods would be to simply have them modify the score.......

.5 times the normal speed= .5 times the normal score
1 times the normal speed= 1 times the normal score
1.5 times the normal speed= 1.5 times the normal score

and so on

Ps. Where are these screenshots?

talisman
January 24th, 2006, 10:21 PM
Yeah dude that wouldn't work. First off the vast majority of the community considers speed mods perfectly legit and second off alot of people would do better with them on than off so your system of weighting higher speed mods with higher values would be counterproductive.

nforcer06164
January 25th, 2006, 08:56 AM
1.5 speed may make some songs easier rather than harder. .5 speed generally makes songs harder. So a scoring based on speed mods really wouldn't work, as Talisman said. Plus, if all the songs are on C300, where's the need for speed mods?

And there are no screenshots. Chardish posted some, but LD caught them, because they weren't supposed to be up, and deleted them. Very few people (if any), saw them. The whole thing is tightly under wraps.

Chromer
January 25th, 2006, 02:32 PM
I remember seeing them before LD went all Nazi on us.

aperson
January 25th, 2006, 07:02 PM
They weren't even functional code anyway, just screenshots. Yes, the graphics look very nice. Chardish did an ace job on them.

female
January 29th, 2006, 07:56 AM
If there's "Virtually no development to 3rd style" except for the graphics, and none of the things LD keeps implying will be fixed in 3rd style, such as a bunch of the multiplayer bugs, not very many people are going to be pleased. lol

Afrobean
January 29th, 2006, 08:54 AM
Meh. I think ap is just trying to get people riled up by exaggerating how little work is done with it.

aperson
January 30th, 2006, 01:51 AM
Meh. I think ap is just trying to get people riled up by exaggerating how little work is done with it.

Or I'm just pissed off myself at how little visible work is being done on 3rd Style.

Tps222
February 9th, 2006, 02:25 PM
Rome wasn't built in a day.

Who cares if is going to take a bit longer, you guys are all complaining about the current bugs in the game. I'd rather have them take there time and make sure the release is of quality and addresses what is needed. This way, we won't need more edits.

talisman
February 15th, 2006, 03:53 PM
3rd Style development started back in the summer / early fall and has continued to move forward but unfortunately slowed to a crawl for the last 2 months. As I have started to work more normal hours this week, this pace has picked up. 3rd style is at the top of my priority list. Besides having a completely new interface, 3rd style will boast MANY new songs upon release and include many features that have been requested for a long LONG time like speed mods, skin changes and BPM change support. I will personally be working on my DWI converter so that it can handle BPM changes. I expect 3rd Style to be released sometime within the month of April. I will say April 31st but it may be sooner depending on my schedule.
This release will be the most radical change for FFR within the last 2 years. Chardish, LD and I (with the input of others) have worked to lay the foundation of the new interface. I admire Chardish for not getting fed up with me everytime I requested visual changes or sent him back to the drawing board. I think in the end we came out with a superb design that will ultimately be easier to navigate and read for both noobs and veterans alike.

Probably needs to be posted in here...

Good to see confirmation on speed mods and bpm changes, as well as a release date (!).

Chromer
February 15th, 2006, 07:29 PM
There. So all you speed mod complainers can now suck a fat one.

Neonatrias
March 7th, 2006, 09:08 AM
There. So all you speed mod complainers can now AAA stuff.

Fix'd. ^_^

Tps222
March 7th, 2006, 08:08 PM
As long as the speed mods are nothing like the ones in R2. I don't know if it is just my eyes, but they seem to start off slow and then accelerate at 60% of the vertical screen.

Doug31
March 10th, 2006, 05:01 PM
The one thing I care about most for third style is that it better have reverse. As far as I'm concerned, I still can't even play R2, because it doesn't have reverse, which, without it, makes me play worse than on C125.

-Izzy-
March 10th, 2006, 07:52 PM
How about there is still no speed mods but you make the constant at least C450 or something.

XXXsmittyXXX
March 27th, 2006, 10:34 AM
How about C600?
Then only the super speed players can play
Good idea izzy.

Chromer
March 27th, 2006, 10:42 AM
Pshh Not C600. Maybe C500 or C525.

Tps222
March 27th, 2006, 11:26 AM
I don't think I can even play anything lower than C700.

About a month to release XD

Afrobean
March 27th, 2006, 04:17 PM
I don't think I can even play anything lower than C700. Really? My range is right around 600.

And since I'm on this train of thought, I have a question. Is 3rd Style going to use constant rates with multipliers on top, or is it going to scroll according to the song. For example, is 2x mod going to be the same as C600 in SM or not?

About a month to planned release XD Yeah... hopefully you're right though.

Snapps
March 27th, 2006, 07:12 PM
Never going to happen.

I have lost faith =(

nforcer06164
March 27th, 2006, 11:00 PM
C600 WTF. I can barely read C450 =(

-Izzy-
March 27th, 2006, 11:28 PM
How about C600?
Then only the super speed players can play
Good idea izzy.

Which is why i said C450

XXXsmittyXXX
March 29th, 2006, 08:46 AM
Exactly.

Chromer
March 29th, 2006, 11:08 AM
Pssh I woud go at LEAST C500. 450 is just meh.

IAAW
March 29th, 2006, 11:36 AM
Meh, my C-Mod range is C550-C600 =P

monkey_henry
March 30th, 2006, 03:27 PM
mine is C300-500 =(

IAAW
March 30th, 2006, 03:31 PM
its ok, monkey henry. *hugs*

monkey_henry
March 30th, 2006, 09:08 PM
dude, im a dude remember?

Shashakiro
March 31st, 2006, 02:51 PM
3rd syle is an urban legend

-Izzy-
April 2nd, 2006, 11:19 PM
Its Not True!!! Wahh!

Hr2
April 4th, 2006, 09:33 PM
C600 WTF we need 800 at a bare minimum, 900-1000 preferably.

nforcer06164
April 5th, 2006, 09:45 PM
C600 WTF we need 800 at a bare minimum, 900-1000 preferably.
...you realize you'll probably be one out of three people able to read that, right?

Doug31
April 6th, 2006, 10:10 PM
All we need are C740 and reverse.

Shashakiro
April 6th, 2006, 11:20 PM
while we're advertising our Cmods I'll vote for 630

SqNtz_xoombotvx
April 6th, 2006, 11:23 PM
It'd be nice if we could input our own cmod as a regular integer value that defaults to something like 300 of its out of a certain range like 0-2000.

talisman
April 6th, 2006, 11:33 PM
How about no cmods? I like the sliding scroll rate in R2, it works basically the same way, and works for everyone.

ps guys 24 days left (max).

Doug31
April 8th, 2006, 05:57 PM
23...It's actually getting to be a small enough number of days that I think it's starting to get exciting.
P.S. Reverse rules and roxors!

Edit: I changed my mind, now I want C745 instead. I can't read C740 anymore.

IAAW
April 8th, 2006, 06:09 PM
How about no cmods? I like the sliding scroll rate in R2, it works basically the same way, and works for everyone.

Why not have any CMods? 95% of SM players use CMods, so why not?

fireimax106
April 15th, 2006, 12:35 PM
how many new songs will be added to da 3rd style?

Snapps
April 15th, 2006, 12:45 PM
um like 30 thousand

-Izzy-
April 15th, 2006, 12:58 PM
30 thousand? thats almost 40 thousand.

talisman
April 15th, 2006, 01:54 PM
Why not have any CMods? 95% of SM players use CMods, so why not?

to avoid this argument that everyone is in? plus it makes you deal with the bpm changes... makes you use your brain a little.

Doug31
April 17th, 2006, 07:49 PM
W00t, we're now within two weeks of third style's release! And I never play without CMods. But, as long as there is some way I can make it equivalent to C745 and there is reverse, it's fine with me.

mattyohh
April 18th, 2006, 02:16 AM
Will i suck less at it?

Chromer
April 18th, 2006, 05:09 AM
Psshh. I'm excited because there is the small possibility that a song I made could be included in the game. Plus with speed mods, I'll finally won't be stuck in the back with all the other FFR Players, even though I've FCed Gradius. -_-

Jammer325
April 21st, 2006, 11:55 PM
~10 days :D cant wait... start the countdown :P

IAAW
April 22nd, 2006, 12:28 PM
Already have =P

MOVE ZIG!

glone
April 23rd, 2006, 09:24 PM
Ok, so 3rd style is being released soon, how come we haven't heard anything about it on the front page (any new updates on the progress and whatnot)? And why are they adding all these useless things, like video chat and the random contests, when they can be improving what we already have, like retiming some of the cruddy stepfiles and fixing glitches in R1 and R2? It's just something that's been bugging me for a while now.

Rebirth0
April 23rd, 2006, 09:50 PM
Maybe they've already done that and they have spare time? Or maybe they aren't releasing it in the next week.

I don't really know.

SithCait22
April 24th, 2006, 08:01 PM
I dont know whats going on since im too lazy to read all ten pages, all i know is that people want themes and speed mods. The speed mod idea is probably all the people who cant play and want to, they need to get better the old fashion way like everyone has, and the themes seem alright, but its just one more thing they need to make (which probably wont take long) but will maybe, MAYBE, delay song production... i believe that the songs as more important. This update will have a lot of FFR users complaining. The older ffr people are going to upset about the changes in their "old ffr". Things are going to be updated, thats how they become better, but with the new people who are complaining about the boo's and stuff are making it so the update makes the game worse instead of better. All the old and new members will have this war, always will, always have.

IAAW
April 24th, 2006, 09:19 PM
Peeps just need to be able to accept changes in life. Some things can't go on forever. I mean, computers used to be just something from which you could do projects on (like reports, essays, etc.), now look what computers are now? Fast, internet compatible, all that good stuff.

Changes ARE gonna happen, and everyone will just have to accept the changes, whether they like it or not.

nforcer06164
April 26th, 2006, 09:46 AM
How about we rather wouldn't have newbies coming in and begging for changes because they don't like the way things are? It's not meant to be DDR. FFR has its own scoring system, its own format, everything. Either get used to it, or don't complain. That's my philosophy.

Synthlight, chardish, and lightdarkness are smart guys, anyway. I think that when all is said and done, there won't be anything to complain about (except maybe the obscure bug).

IAAW
April 26th, 2006, 09:52 AM
Hopefully. The last thing we need is a bunch of newbies going "OMG LIEK WHY YOU CHANGE DEH GHAMEH!?!?!?!??! I HAT YOU!!!!!111!!!!1!!!one!!!!".

Rebirth0
April 26th, 2006, 10:09 AM
5 days including today. This better not be a joke.

IAAW
April 26th, 2006, 10:22 AM
nope, no joke. It's April 26th lol.

Snapps
April 26th, 2006, 10:28 AM
Uh, there was a set date?

It'll be pushed back a year like R2 lol.

jimerax
April 26th, 2006, 10:43 AM
Since still no info about 3rd, I don't think it comes that soon honestly.

Chromer
April 26th, 2006, 10:47 AM
Guys, the chances that R3 is coming out Saturday is like 1 in 1 million. R3 won't be out until the fall if we're seeing another R2 pushback.

Doug31
April 26th, 2006, 05:11 PM
1 in one million? More like 1 in 1.0000000000001.

Afrobean
April 26th, 2006, 09:57 PM
OH MY GOD

THERE IS NO SUCH THING AS R3!!! STOP SAYING R3!!!!!

THE CORRECT TERM IS 3RD STYLE. IN FACT, 3RD STYLE IS COMPLETELY UNRELATED TO R2.



That said, I'd like to say that I have faith that 3rd Style will be released as planned. I'm even optimistic about R2B2.

PS R2 was pushed back for nearly 2 years I think... it kept getting scrapped and reworked from the ground up.

nforcer06164
April 26th, 2006, 11:04 PM
Guys, the chances that R3 is coming out Saturday is like 1 in 1 million.

I stand by this. Who wants to bet me on it? =o

Rebirth0
April 26th, 2006, 11:11 PM
R2 pushed back two years? It was released in November 2004. The site was in it's infant stage two years before that.

Chromer
April 27th, 2006, 06:31 AM
Uhh it was pushed back for one year if I remember correctly. I expect this to be pused back at least to June.

talisman
April 29th, 2006, 02:55 AM
so theoretically it will be out today or tomorrow then.

Chromer
April 29th, 2006, 02:58 AM
I can't wait to see the streams of tears fall down people's faces as this DOESN'T come out.

nforcer06164
April 29th, 2006, 01:11 PM
Streams of tears? I know it won't be out today. We likely won't see it until summer.

DJRiDDeR
April 29th, 2006, 01:39 PM
had a dream I was playing 3rd Style FFR's Release. It looked Green, just like R2, but much more accurate but with less songs. More Mod Features and Cmods up to c600...Kinda weird. xD, highscoring looked the same to.

Chromer
April 29th, 2006, 04:21 PM
That's a very detailed dream you had there.... O_o

dunlop
April 29th, 2006, 06:35 PM
had a dream I was playing 3rd Style FFR's Release. It looked Green, just like R2, but much more accurate but with less songs. More Mod Features and Cmods up to c600...Kinda weird. xD, highscoring looked the same to.

I think your dream is will be wrong. XD

DJRiDDeR
April 29th, 2006, 08:09 PM
"I think your dream is will be wrong." Doesn't make any sense.

Rebirth0
April 29th, 2006, 09:47 PM
he are dead

B3NJ1
April 29th, 2006, 10:38 PM
2 hours 27 minutes left

*prays*

MrGiggles
April 29th, 2006, 10:48 PM
*starts a prayer circle*

B3NJ1
April 29th, 2006, 10:53 PM
Oh mary mother of god pray for us sinners now...

Rebirth0
April 29th, 2006, 11:12 PM
uh, we still have another day to hope.

Doug31
April 29th, 2006, 11:25 PM
If we're going by the time I think we are, we're down to 1 day, and 1 and a half hours.

DJRiDDeR
April 29th, 2006, 11:36 PM
You guys are morons, It's possible that it could be released April 30th at 12AM.

Afrobean
April 29th, 2006, 11:37 PM
April 31 will never come.

DJRiDDeR
April 29th, 2006, 11:38 PM
Synth has not been responding all day, so like...80% chance of being released tonight.

Rebirth0
April 29th, 2006, 11:40 PM
Not saying ANYTHING about it for a while means there's a good chance 3rd style will be released on time.

Afrobean
April 29th, 2006, 11:43 PM
Synth has not been responding all day, so like...80% chance of being released tonight.
Does he usually? I seem to recall even the staff members being unnable to get in touch with him a while back.

dunlop
April 30th, 2006, 12:38 AM
"I think your dream is will be wrong." Doesn't make any sense.

Indeed it doesn't LOL.

You knew what I meant though.

AasumDude
April 30th, 2006, 09:25 AM
Apparently 3S has already been developed. There's probably a link around here somewhere. Treasure hunt time!

Doug31
April 30th, 2006, 12:48 PM
Look at what I found:
On August 28, 2005, Synthlight announced the upcoming release of a new version of Flash Flash Revolution R1, called "FFR R1 3rd Style." The name is likely a reference to the beatmaniaIIDX series of games.

A brief list of 3rd Style planned features:[1]

* New interface
* Speed Mods
* Skin Changes
* BPM change support

Unlike R2, the game is an update to the current version of FFR R1, and thus will completely replace it once released. The current release date is April 30, 2006, although Synthlight said it might be sooner.

Afrobean
April 30th, 2006, 12:53 PM
http://www.flashflashrevolution.com/images/clickffr4-left.gif

You think we can finally change that image once 3rd Style is out?

monkey_henry
April 30th, 2006, 01:34 PM
So...
When do you guys think R1 3rd style and R2 Beta 2 will come out?

Benny1
April 30th, 2006, 01:35 PM
a few minutes before midnight, just like r2 beta 1.

Afrobean
April 30th, 2006, 06:16 PM
If my memory is right, R2 came out a few minutes after midnight Synth's time.

Meaning it was shortly after 1 when R2 came out for me.

aperson
April 30th, 2006, 06:30 PM
Actually I'd say they learned their lesson after R2: Don't tell people when you're releasing something because the crunch time is complete and utter hell.

In other words, you're probably not going to be told when third style is coming out until they're damn sure when it's going to be out...

talisman
April 30th, 2006, 06:32 PM
except this time they already told us....

...so yeah then they didn't learn their lesson.

emccky
April 30th, 2006, 06:56 PM
damn, cadbury eggs own. a little too sweet with ALL the filling, but with a glass of milk it's okay.

MrGiggles
April 30th, 2006, 09:46 PM
My intarbuts don't work from 12-6, so if it's released at 11:59 I MIGHT be able to finish Hellbeat once.


Or I could just not reload the page. Yeah, I like number two more.

Benny1
April 30th, 2006, 10:12 PM
no, it was definetly like 11:55, I'm in the same timezone.

Also, I won't stay up for this like thanksgiving.

DJRiDDeR
April 30th, 2006, 10:14 PM
its out guys, go play it. its fun as hell

DJRiDDeR
April 30th, 2006, 10:14 PM
the link is somewhere on the site.

DJRiDDeR
April 30th, 2006, 10:18 PM
its great

Chromer
April 30th, 2006, 10:19 PM
Haha Nice try. Synth now has 2 hours (EST) to release this bad boy. If it is released at Midnight, I'll probably play Gradeus and other songs with Mods before I go to school.

DJRiDDeR
April 30th, 2006, 10:26 PM
Huh? I am not bsing, fine, link is in the ss.

http://www.ffrcade.com/3rd.JPG

Chromer
April 30th, 2006, 10:27 PM
LOL Nice Photoshop of a Beatmania IIDX 3rd Style screenshot on the FFR R1 background. I wish I was that creative.

DJRiDDeR
April 30th, 2006, 10:29 PM
its actually the game chromer xD they changed link, but I am keeping page open. still works

natetheffrer
April 30th, 2006, 10:32 PM
oh emm gee

im scared

are all the previous high scores gonna get erased?

natetheffrer
April 30th, 2006, 10:33 PM
thats iidx

they must be having bbr

beatbeatrevolution with 7 keys

Shashakiro
April 30th, 2006, 10:34 PM
Dammit don't erase all my hard-earned scores =(

That would blow

although all the old scores will get crushed in like 1 day anyway

but still

Chromer
April 30th, 2006, 10:37 PM
Oh great. Now its closed down. =P

Now Synth has an hour and a half to release PUBLICLY.

EDIT: ROFL Jay is monitoring this so he shut us down as soon as the link was provided.

natetheffrer
April 30th, 2006, 10:37 PM
whats closed down?

DJRiDDeR
April 30th, 2006, 10:39 PM
LD told me its not even gonna be released today, don't count on it.

natetheffrer
April 30th, 2006, 10:39 PM
noooooooooooooo

Snapps
April 30th, 2006, 10:40 PM
There wasn't even an official date release so why do you guys think it's today.