View Full Version : This really ticks me off...
Arch0wl
December 11th, 2002, 06:06 PM
If I hit ANY arrow on a blank spot, i.e. if there are no arrows and I press left, it records a miss. BAH
Hyrogashi
December 11th, 2002, 06:07 PM
yea its really really gay, its the reason i dont play here much anymore but synth wont change it Bah.
nestlekwik
December 11th, 2002, 06:27 PM
It is annoying sometimes, but it also gives me more of a challenge plus it differentiates it more from DDR. In a lot of other Bemani games, the activation field is quite large too, but it stresses accuracy. The miss-when-you-press-a-key feature is kind of the middle with me. I don't really hate it, but at times, I don't really like it either.
gantrithorx
December 11th, 2002, 06:58 PM
if synth took it out, people would just hold all four arrows and spam the high scores
MEGAginge
December 11th, 2002, 07:28 PM
no, only a hit counts, think of DDr. if get on all fours and push every button it still doesnt mean u get anything above zero. and i like the system, because 10 points can be the difference between first and second. besides if you are a good player u shudnt be hitting inbetween beats anyway shud u now? lol
Arch0wl
December 12th, 2002, 10:38 AM
Dude, it's annoying because I sometimes hit the arrows on accident. And if you PAed in regular DDR, alot of times good PAers sync their feet with the flashing arrows to AAA songs -_-
SotN
December 12th, 2002, 06:55 PM
I agree with Synth on this, rewards players who are quick with their hands -and- accurate. Besides, you're not on a dance mat, you're on a keyboard. Naturally, your abilitlies should be much higher in terms of accuracy with hitting the right key. Not like in DDR when it's possible to just *miss* an arrow or step on it by accident.
Arch0wl
December 13th, 2002, 11:44 AM
I agree with Synth on this, rewards players who are quick with their hands -and- accurate. Besides, you're not on a dance mat, you're on a keyboard. Naturally, your abilitlies should be much higher in terms of accuracy with hitting the right key. Not like in DDR when it's possible to just *miss* an arrow or step on it by accident.
Quick and accurate? So if i'm playing some easy as **** song and my middle finger accidently slips on a key that is being quick and accurate?
Please.
In beatmania IIDX (take chrono triggers difficulty and multiply that by 1000) you dont get penalized for pressing a wrong note, UNLESS YOU DO IT CONSECUTIVELY. Which could not be a mistake in the first place.
Esparno
December 14th, 2002, 08:32 PM
In beatmania IIDX (take chrono triggers difficulty and multiply that by 1000) you dont get penalized for pressing a wrong note, UNLESS YOU DO IT CONSECUTIVELY. Which could not be a mistake in the first place.
Dont Bitch,
If you dont like it, go play something else, or make your own DDR-like engine for the computer, put it on a server you pay to keep up with YOUR OWN MONEY! Notice Synth has 0 adverts on this page, keep this in mind next time you want to Bitch about how a game is too hard or you dont like the way its played. Constructive critisism is fine, Bitching with no point is not.
Synthlight
December 14th, 2002, 10:47 PM
Hyrogashi,
Missing when you hit a key by accident has nothing to do with my sexuality. I am married and have a kid. Hyrogashi, you logon about 30 times a day.
Archowl,
You sound like a good player, where is your name on the hi-score list?
In all seriousness, I think I will stand firm on my decision to keep the game this way. Those who complain only complain because they cannot help but to make mistakes. Please try to remember that this is NOT DDR, this is FFR. We retain the right to be creative. I enjoy the criticism from all of you, that is fine. Give me a true and valid reason and not an opinion and I will change it.. or... If enough people complain about it, it may be changed.
But for now it stands
Cheers,
Synthlight
Hyrogashi
December 15th, 2002, 12:33 AM
note:synth i didnt call YOU gay i called the idea of missing arrows when keydown gay. and i log on to check forum, i actually play about 1/16th of those times.
Synthlight
December 15th, 2002, 01:13 AM
Hyrogashi,
I understand that, It was a kind of joke/jab at you and we just had a talk on AIM about the whole issue. It's all good.
Cheers,
Synthlight
Hyrogashi
December 15th, 2002, 01:17 AM
;) :wink:
MEGAginge
December 15th, 2002, 10:58 AM
its all good how it is!
nestlekwik
December 15th, 2002, 11:02 AM
Well, for one thing, you can't say, "like in DDR, you don't get penalized for hitting an arrow when there are no arrows offscreen." That holds true for some mixes of DDR. There are actually some mixes, the more obscure ones, of DDR where if you step on an arrow when there are no arrows on screen, you get an "Oops!" rating.
Second, on Beatmania, you do get penalized for hitting a wrong note. It comes up as a "Bad" rating. Whenever there is a note within the activation field (the blue light that pops up when you hit a key), you are rated on that note. So, if you accidentally slip and hit a note, such as in FFR, you are still given a "Bad" rating.
Third, accidentally slipping is a peril of FFR gameplay and the "accidents" are a part of all videogames. We all do stupid things sometimes when playing video games. There will be times were I'll be playing games such as Mario or Mega Man where I die and I'm like "WTF? How did I die there?" I did something stupid in a game I could beat without losing a life every single time, and it cost me a life. Even when I'm playing DDR in the arcades, every great once and a while I get distracted, lose my footing, slip or have a poor foot positioning and it costs me a combo or a AAA rating. It happens. So, yes, quickness and accuracy plays a part.
Fourth, I've AAAed some songs in my time, but the flashing arrows do not help me play FFR or DDR. The arrows do not flash in FFR and when PAing in arcade DDR, I listen to the beat of the song and use time signatures to calculate my stepping accordingly.
Fifth, getting a miss rating deducts points and stops a combo. This really stresses accuracy and promotes competition in the top 50 scoring. I've full comboed every song, the exception of four, in the first 19 songs, which would have been the previous beta version, and have enjoyed many number one spots on the top 50. It really doesn't affect me too much and just knowing that if I accidently press a button I get miss really tightens up my game and pushes me to do better.
I would tell Synth to stick with this method of rating steps. Like SotN said, you're playing on a keyboard not a dance mat. This is FFR not DDR; people need to realize that. People do not expect Midway to make Mortal Kombat games exactly like Capcom's Street Fighter games. It's the differences between games in the same genre that make the games shine.
Criticism is fine here, we all want to make the game better, but you need to put some reasoning with the criticism as well. If you have legitimate reasons as to why the "misses" should be changed, let Synth and everybody else know. You sound like you know quite a bit of stuff about Bemani and that you are a good DDR player and if we work together instead going in circles like this thread is, we all can make FFR better.
Esparno
December 15th, 2002, 12:23 PM
Bravo, nice speech, wohoo! /me claps :wink:
MEGAginge
December 15th, 2002, 12:56 PM
well said, personally id rather he wasnt here at all though... Its like when I joined, I tried 136.6 and I failed, it was the first time I'd ever played a dance game, online or in reality! So I jumped down to an easier difficulty and had to work up to the harder levels, if he bitches and whines when he ****s up, or if a levels too hard - tough ****. Im pretty good at 136.6, Terror from beyond - etc. It doesnt mean I get 100% every time I do it, ppl mak mistakes. If he cant accept it he should [me turns very evil for the next sentance] think bout the mistake his parent made upon his conception [/evil] and then apologise to synth... END
Arch0wl
December 15th, 2002, 08:25 PM
Archowl,
You sound like a good player, where is your name on the hi-score list?
Zelda. I dont know where it is now but when I last checked it was at #5.
Oh, and in beatmania, you dont get a "bad" rating if you hit the note once out of nowhere.
This thing pisses me off because SOMETIMES I WILL BE PLAYING AND THERE WILL BE SOME PAUSE AND OCCASIONALLY MY FINGERS HAVE SLIPPED ONTO THE LEFT KEY OR SOMETHING COSTING FULL COMBOS AND SUCH
nestlekwik
December 15th, 2002, 11:57 PM
I never said if you hit a key out of nowhere, you get a bad, I said if you hit a key when a note is in the activation field, which is about 1/3 up the screen, even on accident, when it is not close to the bottom bar you get a "bad."
I won't argue that an accidental miss doesn't piss me off, I just accept that is part of the game and I move on.
Esparno
December 15th, 2002, 11:59 PM
I won't argue that an accidental miss doesn't piss me off, I just accept that is part of the game and I move on
Exactly!
Detonator
December 21st, 2002, 08:40 PM
This thing pisses me off because SOMETIMES I WILL BE PLAYING AND THERE WILL BE SOME PAUSE AND OCCASIONALLY MY FINGERS HAVE SLIPPED ONTO THE LEFT KEY OR SOMETHING COSTING FULL COMBOS AND SUCH
Hey, there's something called "Flash Flash Revolution". Maybe you're confusing it with some other game, I don't know. All I know is that FFR has always been played this way, and I've never known it to be different.
MEGAginge
December 22nd, 2002, 09:35 PM
yes he is just trying to tell synth how the game hes spent days of his life on is ****, if he preferrs DWI he can play that!
SotN
December 23rd, 2002, 01:11 AM
I think this topic is best off closed.
To sum up: FFR is not DDR. Hell, it's not even DWI.
everyone feels different.
This forum was created for opinions.
This thread is no longer a service, it's one step away from a flame war.
Oxygen is good.
I like jello.
Competition is bad.
i neadz slepe. |34|)|_y
Thank you! Come again!
Chakan2
December 23rd, 2002, 12:35 PM
Well, I understand the thought of accidentally hitting keys and getting pegged for it...but it's the same as any other game (non-dance game). Take tetris or contra, or whatever else you play. The developers usually don't ignore lazyness or mistakes. You lose a live, leave a hole in your line whatever.
I'm not sure why you'd want this to be any different. Now if I were playing on a dance pad it'd be a little diffent. I'd hate to try to aviod the keys when nothing's on the screen (or jump off the pad). But when you're playing on a keyboard there's no excuse for not taking your hands of the keys.
It makes the game a little more challenging and personally I welcome that. I suck bad at this...I haven't gotten a high score yet (except when synth resets the scores), but I love the challenge and that'll keep me playing.
Happy painting and god bless --Bob Ross
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