November 2016 Game Updates
A little bit later into the month then I expected, but regardless, I’m pleased to release one of the largest R^3 engine updates in years past, including Song Filters, Song Ratings, more options, many quality of life changes, bug fixes, and new features.
It should be noted you may be required to clear you cache as this update includes changes that may prevent the game from loading if not done so.
Song Filters
Starting off with the biggest and most likely the nicest of new additions is the brand new Filter Manager, a method of selecting only the songs you want to see based on the rules you set.
Song filters work in the same way the old difficulty filter worked in previous editions of R^3, the biggest change now is that it isn’t just limited to a single rule. Rules can be based on nearly every bit of song info and can be combined with the AND and OR to create rule subsets. These rule subsets allow you to create filters that can be extremely broad or very focused.
Filters created in the filter manager are saved within your profile, allowing you to quickly enable or disable filters as you need.
Current Filter Rules:
AND | OR |
This feature can be found within the Search Tab on the song selection screen. This also retires the old difficulty filter system that used to exist as it’s functionality exists within the new filter system.
Song Ratings
Song ratings are a way of showing your love for a song by allowing you to rate the song on a scale of 1-5, with your score also going towards the songs overall average rating.
The method of rating songs happens on the game results screen after you’ve completed at least 95% of a songs total length. Once this requirement has been passed, a small star will appear next to the song title, and upon clicking it will bring up the area to rate it.
Song ratings can be combined with the new song filters as well, allowing you to find songs you personally like, or hide the ones you don’t. You can also use the filters with the global song rating to find exceptional songs as rated by the community.
Quality of Life Changes
- Game Options:
- Added color options to change the overall look of the game.
- Changed the volume slider to allow up to 125%.
- Game volume will now save with your settings.
- Added reset buttons on color options.
- Only show new judge mode when FPS is 30.
- Game Loading:
- Loading the initial game scripts can now properly handle failure, and are more stable against invalid or incomplete loads.
- A retry button has been added to the initial loading screen to retry game scripts that fail to load.
- Song Selection:
- The ability to change the genre list from either Genres, Difficulties, or Song Flags.
- The global song rating has been added into the song info tab, showing it’s rating from 1-5.
- A much improved search tool has been added to allow searching of [Song Name, Artist, Stepartist, Style].
- The Filter tab has been merged into the Search tab, as the filter functionality only required a single button on the UI.
- Random Song follows the same rules as the current filter.
- Song names will now use as much space as possible before resorting to text resizing.
- Song Difficulties now fit when above 99.
- Improved performance when changing genres, using filters, or searching.
- Allow up to 20 pages on a regular genre, and 16 pages on All or search, effectively allowing up to 8000 songs before possible UI issues.
- Removal of Friends tab, along with the loading of them as well. This was a rarely used feature that mostly increased overall loading time with little gain.
- Song Loading:
- Song Loading now contains details [Size Loaded, Size Total] about the file loading.
- Now contains a cancel button if the song is loading slow or you changed your mind.
- Will now go back to the song selection screen in the event of a song load failure instead of softlocking.
- Game Play:
- FFRorbular, a noteskin from R^2, has been remade and added to the game.
- A Display option for “Score” has been added allowing you to hide the score during gameplay, it has also been changed to allow itself to be moved around the screen like other gameplay elements.
- A Display option for hiding the Gameplay Top and Bottom bars has been added to remove them from view if you so choose.
- Combo Colors can now be altered in the options menu for the normal, Full Combo, and AAA state.
- Note colors can now be changed to other note colors.
- Added Rotate CW and Rotate CCW visual mods. This modifier rotates the receptors and game notes permanently. Can be used in combination with left/right scroll to resemble the legacy scroll mod. – PrawnSkunk
Bug Fixes
This list contains bugs squashed since the last site update.
- R^3:
- Corruption of user settings if a song queue or any setting contains a backslash, preventing the game engine from loading.
- Highscores still display scores and ranks based on combo scoring.
- Dropdown selectors uses a really small font.
- Dropdown can appear offstage if it appears near the bottom of the screen.
- Mousewheel can effect scrollpanes that aren’t normally scrollable.
- Tornado Mod doesn’t correctly factor in receptor spacing.
- Numpad keys can be used in addition to the user set keys.
- Song BooFlags don’t seem to work correctly.
- Matching a score causes the time to be updated, making highscore AAA not first come first serve.
- Legacy + Velocity:
- Playlist displaying the wrong token unlocks.
- Site:
- Twitch Streams aren’t working.
- Song Color scale isn’t changed for the 120 scale.
- Playlist loading isn’t optimized.
- Leaderboards AAA Equivalency isn’t clamped and displays values < 0.
- Leaderboards Advance stats for Notes Hit display as 0.
- Player Replays show blank song when looking at list.
- Profile Friends usernames were all lowercase.
- Unable to click “Manage” on friends when in profile style mode.
- Latest post on profiles displays the incorrect date.
- FFR Most Played isn’t displaying anything.
- Incorrect link to Multiplayer Ranks on the Daily Stats Page.
- LevelRank Special always shows “Unable to find username.”
- All LevelRank pages have validation issues.
- Velocity was incorrectly set as Retired Staff member.
With Love,
- Velocity, with additions from PrawnSkunk.
With a thank you to the Development team and FFR staff for beta testing the update. <3
25 Responses to “November 2016 Game Updates”
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Posted at 7:24pm on November 7th, 2016
#Are you ready for this?
Posted at 8:24pm on November 7th, 2016
oh bby
Posted at 8:42pm on November 7th, 2016
This is AMAZING, my FFR addiction is about to get 100X worse, thank you <3 <3
Posted at 8:43pm on November 7th, 2016
wb veloceetee!
Posted at 8:43pm on November 7th, 2016
WOW
Posted at 8:54pm on November 7th, 2016
User Data: Error.
Won’t let me play the game at all unless as a Guest,
yet nobody will tell me exactly how to clear the cache so it will load.
Posted at 8:59pm on November 7th, 2016
You can find details here: /vbz/showpost.php?p=4490951&postcount=5
Posted at 9:01pm on November 7th, 2016
I can’t stop crying… Buckets of tears!
Posted at 9:26pm on November 7th, 2016
im having way too much fun with the color changing
help
Posted at 9:45pm on November 7th, 2016
my body wasn’t reggie for this
Posted at 9:53pm on November 7th, 2016
I am a 26 year old man with an above average quality of life and this is still one of the greatest things that has happened this year
Posted at 10:23pm on November 7th, 2016
How 2 clear cache without wiping FFRMania scores
Also
Kreygasm
Posted at 10:29pm on November 7th, 2016
Velocity done some srs good
Holy guacamole on Rice-a-Roni
Posted at 11:43pm on November 7th, 2016
http://replygif.net/i/280.gif <–pretty much this.
Posted at 12:18am on November 8th, 2016
Filters, glorious filters! You guys are amazing.
Posted at 12:40am on November 8th, 2016
was gonna say you guys should get paid for this but the last time that happened the site dieded.
Posted at 12:55am on November 8th, 2016
So beautiful. :’) Finally a way to make a completely Blitz Lunar or a completely breakcore playlist without even having to leave the engine! Color changes, what?! Wooo!
Posted at 12:41pm on November 8th, 2016
This R^3 thing sounds very good now, MAYBE I’ll finally switch.
Posted at 2:15pm on November 8th, 2016
I’ve never felt this comfort playing this game. What an awesome work guys!
Posted at 3:41pm on November 8th, 2016
This is probably the most important update of 2016 not gonna lie. Happiest I’ve been for an update in a looong time.
Posted at 7:24pm on November 8th, 2016
Nice update
Posted at 6:13pm on November 10th, 2016
best thing to happen this year (y)
Posted at 12:51am on November 11th, 2016
Anyone having User Error should now be able to load the game fine, I believe I have solved the issue at hand.
Posted at 11:28pm on November 11th, 2016
F I L T E R H Y P E
Posted at 9:43am on November 15th, 2016
Cool! I’ll maybe start playing again